Our Game
A narrative-driven interrogation experience with a branching plot, set in a dystopian Orwell-inspired world. You are a regular person, Dough, who must undergo an interrogation procedure and possibly break free — yet the Interrogator knows their job well and will do anything to expose you.
- Shape your protagonist through your answers — but some views might be violations of the law.
- Deep, branching narrative gameplay leading to a variety of different outcomes.
- Randomly picked persuasion mini-games to deceive or counteract the Interrogator.
- Act differently to find the right approach, or face the consequences of your choices.
Who We Are
The Witches Circle is a tiny independent studio established by game industry enthusiasts. Right now, we are developing our debut game — an unconventional narrative experience featuring a branching dialogue system and a captivating, dark Orwell-inspired story that unfolds as you let it. We hope that our game will help to lift the veil from the injustice and cruelty that the interrogation experience can carry.
Our Coven
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Mila Ponomareva The Cauldron Mistress Creative & Marketing Head -
Helen Allien Poe Rune Enchanter Head of Tech & R&D -
Viola Voit Visual Conjurer Art Lead -
Galina D. Cravos Grimoire Keeper Project & PR Manager